My name is Ana Silva and I’m from Asturias in the north of Spain. I’ve been producing music for some years since my first Berklee online experience in the Orchestration course.
My audio interface is a device called «Sonic Cell». It’s not only an interface but a synthesizer module with a MIDI interface and another features.
Although I’ve been usign my device for some years I feel like I’m not informed enough about their Audio Interface properties, so I’ve decided to investigate about them.
By using this properties I’ll mention some of the concepts we’ve been trough during the first week of this Music Production Coursera MOOC.
In my opinion SonicCell is ideal for musicians who use a PC as the core of our writing, recording, and performing universe. More than a mere sound module, SonicCell is equipped with a built-in USB audio interface.
Simply I have conected SonicCell directly to my computer’s USB port, and I can record and create music with no additional hardware required.
In adittion I can plug a microphone, guitar, or other instruments into SonicCell and record my live audio tracks directly into my computer. And since SonicCell can help minimize the burden on the computer’s processor, I get more efficient and stable performance.
These are the features of my device in its AUDIO INTERFACE SECTION:
– Number of Audio Input/Output Channels
Alternatively referred to as the input channel, the I/O channel is a line of communication between the input/output bus or memory to the CPU or computer peripherals.
An audio channel or audio track is an audio signal communications channel in a storage device, used in operations such as multi-track recording and sound reinforcement.
An audio signal is a representation of sound, typically as an electrical voltage. Audio signals have frequencies in the audio frequency range of roughly 20 to 20,000 Hz (the limits of human hearing). Audio signals may be synthesized directly, or may originate at a transducer such as a microphone, musical instrument pickup, phonograph cartridge, or tape head. Loudspeakers or headphones convert an electrical audio signal into sound. Digital representations of audio signals exist in a variety of formats.
Input: 1 pair of stereo (MIC, GUITAR: Monaural/LINE: Stereo)
Output: 1 pair of stereo
– Signal Processing
PC interface: 24 bits
AD/DA Conversion: 24 bits
DA (DAC, D/A, D2A or D-to-A) or Digital-to-analog converter is a function that converts digital data (usually binary) into an analog signal (current, voltage, or electric charge)
An analog-to-digital converter AD (ADC) performs the reverse function. Unlike analog signals, digital data can be transmitted, manipulated, and stored without degradation, albeit with more complex equipment.
We need a DAC in our DAW to convert the digital signal to analog to drive an earphone or loudspeaker amplifier in order to produce sound (analog air pressure waves).
What does it mean 24 bits resolution?
Resolution in this context refers to the conversion of an analog voltage to a digital value in a computer (and vice versa). A computer is a digital machine and thus stores a number as a series of ones and zeroes.
If you are storing a digital 2-bit number you can store 4 different values: 00, 01, 10, or 11. Now, say you have a device which converts an analog voltage between 0 and 10 volts into a 2-bit digital value for storage in a computer. This device will give digital values as follows:
Voltage 2-Bit Digital Representation
0 to 2.5. 00
2.5 to 5. 01
5 to 7.5. 10
7.5 to 10 11
So in this example, the 2-bit digital value can represent 4 different numbers, and the voltage input range of 0 to 10 volts is divided into 4 pieces giving a voltage resolution of 2.5 volts per bit.
A 3-bit digital value can represent 8 (23) different numbers. A 12-bit digital value can represent 4096 (212) different numbers. A 16-bit digital value can represent 65536 (216) different numbers. It might occur to you at this point that a digital input could be thought of as a 1-bit analog to digital converter. Low voltages give a 0 and high voltages give a 1.
What is the diferente of having 12-bit, 16-bit, or 24-bit resolution?
When you see analog input DAQ devices from various manufacturers called 12-bit, 16-bit, or 24-bit, it generally just means they have an ADC (analog to digital converter) that returns that many bits. When an ADC chip returns 16 bits, it is probably better than a 12-bit converter, but not always. The simple fact that a converter returns 16-bits says little about the quality of those bits.
It is hard to simply state «the resolution» of a given device. What we like to do, is provide actual measured data that tells you the resolution of a device including typical inherent noise.
If you look at a device called «24-bit» just because it has a converter that returns 24-bits of data per sample, you will find that it typically provides 20 bits effective or 18 bits noise-free.
You will see with these devices we might mention they have a 24-bit ADC (as that is what people look and search for), but we try not to call them «24-bit» and try to stick with the effective resolution.
Another interesting thing about your typical 24-bit sigma-delta converter, is that you can look at them as only having a 1-bit ADC inside, but with timing and math they can produce 24-bit readings:
– Sampling Frequency
AD/DA Conversion: 44.1/48/96 kHz
In signal processing, sampling is the reduction of a continuous signal to a discrete signal. A common example is the conversion of a sound wave (a continuous signal) to a sequence of samples (a discrete-time signal).
A sample is a value or set of values at a point in time and/or space.
A sampler is a subsystem or operation that extracts samples from a continuous signal.
A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points.
Sampling frequency (or sample rate) is the number of samples per second in a Sound. For example: if the sampling frequency is 44100 hertz, a recording with a duration of 60 seconds will contain 2,646,000 samples.
Usual values for the sampling frequency are 44100 Hz (CD quality) and 22050 Hz (just enough for speech, since speech does not contain relevant frequencies above 11025 Hz; see aliasing)
– Nominal Level
Usually NOMINAL input level (or output level, or ambient temperature, or power supply voltage, etc.) is a characteristic of a device, within which other device properties are guaranteed.
There is some confusion over the use of the term «nominal», which is often used incorrectly to mean «average or typical». The relevant definition in this case is «as per design»; gain is applied to make the average signal level correspond to the designed, or nominal, level.
Nominal implies that something is according to plan, with only insignificant differences. A nominal level implies a “normal” or, perhaps, typical level in equipment. The nominal operating level of a piece of equipment is thought of as the typical signal level with which it operates. Though this is somewhat vague, the phrase often gets generically used in audio to specify a signal level. For example, on equipment with +4 dBu inputs and outputs the nominal operating level is said to be +4 dBu. This level, which is also its zero reference level, is what it is designed to deal with in terms of typical audio program material. There is sufficient headroom above this level to accommodate peaks or loud sections of audio without distortion. When we refer to nominal levels in audio equipment we are generally referring to zero reference levels. The two phrases are often used interchangeably even though “zero reference” is much more precise.
Nominal level is the operating level at which an electronic signal processing device is designed to operate. The electronic circuits that make up such equipment are limited in the maximum signal they can output and the low-level internally generated electronic noise they add to the signal. The difference between the internal noise and the maximum output level is the device’s dynamic range. When a signal is chained improperly through many devices, the dynamic range of the signal is reduced. The nominal level is the level that these devices were designed to operate at, for best dynamic range.
In audio, a related measurement, signal-to-noise ratio, is usually defined as the difference between the nominal level and the noise floor, leaving the headroom as the difference between nominal and maximum output. It is important to realize that the measured level is a time average, meaning that the peaks of audio signals regularly exceed the measured average level. The headroom measurement defines how far the peak levels can stray from the nominal measured level before clipping. The difference between the peaks and the average for a given signal is the crest factor.
– Nominal Input Level
Input jack (MIC/GUITAR/LINE (L) )
Mic: -50– -30 dBu
Guitar: -30– -10 dBu
Line: -30– -10 dBu
Input jack (LINE (R) )
Line: -30– -10 dBu
– Nominal output level
Output jacks: -10 dBu
All in all, after this research I know deepler my Audio Interface by understanding some concepts that I’m going to find in this and other devices.
I wish it was useful for you too. Another litle step in the vast world of audio and music production.